Script to quickly change the starting vertex of a shape layer's path. Essential for controlling the animation start point, especially when using Trim Paths.
Features:
- Vertex Rotation:
- Rotates the order of vertices in a path, changing the start point.
- Default rotation moves the last vertex to become the first (clockwise shift of the start point).
- Alt key modifier reverses the rotation, moving the first vertex to the end (counter-clockwise shift).
- Smart Selection:
- Works on selected shape layers or specific selected path properties.
- If no path property is selected on a layer, it scans the layer to find path properties.
- Can process multiple layers or paths simultaneously.
- Keyframe Handling:
- Updates existing keyframes at the current time.
- Sets the value directly if no keyframe exists at the current time.
- Workflow Integration:
- Useful for quickly changing the direction or starting point of Trim Paths animations.
- Non-destructive operation.