Path Delay adds secondary actions to the Path points.
The script finds all paths in the selected layer and adds special expressions to them.
Points position will be delayed along with the layer movement. The expression works with animation on Position, Rotation, and Scale properties.
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Every Path will be linked to a separate effect to control animation individually.
Also, all paths Offset are linked to the common slider. Changing the value from 1 to 0 makes the animations synchronized.
The script parses the layer structure, finds a common group for paths and adds staged animation according to their order by changing individual Offset in the effects.
For example, if we unite all shape groups into one group, the script will make their delaying similar, so the animation will be synchronical.
Path Rotation and Offset Path options allow manually changing the rotation and its scale relative to the points space center. To change this center, try to use our Reset Shape tool.
The Range is an important feature to smoothly decrease the points deformation relative to the position of the layer's anchor point.
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Range Visualisation
In the Path Bend and Path Delay scripts, we use Range functionality to control the strength of the deformation over the distance. But it’s not always easy to understand this range.
This tool helps to view this Range. You must select the layer with Path Bend / Delay scripts and press any of these buttons.
One of the main Delay settings. The further the path point is from the center, the more it will be delayed in time. By increasing the slider, we make this delay bigger, and the result will be more noticeable and expressive.
Simple setting that moves animation over time without additional deformations.
A set of sliders that increase the strength of animated properties.